Friday, April 29, 2011

Avoid Ubuntu 11.04 Upgrade!

Upgrading an Ubuntu installation has never been a safe move, much less days after a release. This time around such statement is particularly true due to all the stuff that is being introduced as part of the switch to Unity.

My recommendation? Stay away from Natty Narwhal for some months. If you want to use it, don't upgrade, use a clean installation instead, BUT...


The Elementary OS team have stepped forward and publicly warned their users not to upgrade to Ubuntu 11.04:

"It has come to our attention that on Thursday, April 28, 2011, users of elementary OS Jupiter may be prompted to upgrade to Ubuntu 11.04. We strongly urge you not to do so if you are prompted to; not because we do not want you using Ubuntu, but because the upgrade process may render your install unusable."

You can read the full public service announcement on the project's own WEBSITE.

Unfortunately, this potential risk applies to all Ubuntu derivatives. ZorinOS, MoonOS, Pinguy and Linux Mint users (to name just a few popular examples) could wreck their systems with this upgrade process as well!

NOTE: I am currently testing Natty, working on a review which I will publish in the next few days. From what I am seeing, Ubuntu 11.04 could use some time to mature further, so no need to rush an upgrade!

Wednesday, April 27, 2011

A look at GNOME Shell

GNOME 3 and GNOME Shell were finally released, after years of development, just a few days ago. Their release was obviously raising enormous expectation, so it should come as no surprise that so shortly after it took place there are already tons of material both positive and negative about it. Exciting times, if you ask me.


I had read several reviews on early GNOME3, as well as comments from an assortment of sources. As is so often the case, negative comments usually resonate louder and I must admit I approached GNOME3 with a generous dose of skepticism. I wanted to be fair, though, so I didn't give it a try until I knew it was mature enough. My review is based on the recently released Fedora 15 Beta, which already includes GNOME3 final.


In my opinion, Fedora 15 LoveLock is probably the most exciting release to come out of the Fedora camp in years. While some of the previous releases excelled in certain aspects (such as features aimed at developers), they fell short in other areas as or more important, such as providing a polished end user experience. Things are not silk smooth yet, but I have definitely seen an improvement, plus there is a host of exciting new features coming as part of this release.

I will dedicate an article to review Fedora 15 final when it goes live, but let me just say that my first impressions were quite positive. Power management is superb (hard to tell which component is responsible for that, though, the Kernel, Fedora, GNOME3 or all of them combined) and the Beta feels like a final version already, solid as a rock. Tell that to Ubuntu 11.04 Beta!


Before getting to the GNOME Shell desktop, we get the login screen with an up to date (sort of, as it is very very similar to Classic GNOME 2.x) GDM theme. That GDM theme already hints at the predominant colors in GNOME Shell: blue and black. I couldn't help finding a funny similarity with the original KDE 4.0 colors (blue and the shiny black Oxygen theme they used back then)... Coincidence?

Click on image to enlarge.

Having used GNOME 2.x for a long time, the first thing that came to mind when I started using GNOME Shell was lack of freedom. If you are used to your good old GNOME tricks, have customized the heck out of fonts, icons, themes, controls and Compiz effects... Well, all of that is pretty much gone now. You can still create your custom keyboard shortcuts, but customization is certainly limited.

Click on image to enlarge.

The GNOME Shell desktop is an extremely clean one. There is nothing on it (whatever you save on the desktop folder does not actually show) and the only visible thing is the top panel. Its name is the only thing that is similar to our beloved GNOME 2.x panel, though, for it does not support right-clicks, no add/remove icons, no launchers, no transparency... There is an Activities button on the left, the clock in the middle and a notification area on the right, no more, no less.

Clicking on the Activities button is the only action that seems to bring some joy, as we start to see something happening. There is a favorites menu on the left, a virtual desktop bar on the right and a couple buttons on the main screen: Windows and Applications. The former is the default, but it is a bit confusing as chances are, you will have no open applications the first time you get to it, so it apparently does nothing. When you do have applications open, though, they will all appear there with an animation reminescent to good old Compiz. The latter is, in my opinion, the most beautiful screen in GNOME Shell, displaying the full list of applications with big and beautiful buttons and a slightly transparent background, making it look as if icons were actually floating on top of the desktop.

Click on image to enlarge.

I must admit it, after a short time using GNOME Shell I felt lost and frustrated. The environment felt even more limited than other proprietary options out there. Undoubtedly there were many improvements, from the greatly enhanced looks (it looks muuuuuch better than anything GNOME 2.x) to a smart design and well implemented ideas... But the lack of options was killing me!


First off, let me be honest here: A lot of that frustration came from my own ignorance. Many things were different in GNOME 3 and GNOME Shell, so trying my trusty GNOME 2.x tricks did not get me very far. My own arrogant "experienced user" pride got me stuck trying to find things on my own, and when one is trying to open a new lock with an old key, chances are it will not work. I finally took the time to research a little bit (it doesn't take long, don't worry) and found my way through pretty quickly. On that note, the official GNOME SHELL CHEAT SHEET is a valuable asset. I personally believe it should be part of the Help documentation included in GNOME Shell, perhaps even made available on the desktop by default.

Anyways, once I made GNOME Shell a bit of my own environment, I started to feel a lot more comfortable. I had to learn a few of its quirky features, such as having to press Alt to get the Power Off option to show on the menu, a few system keyboard shortcuts available, etc., but the interesting bit is that once I got rid of those few "blocks" that bugged me about GNOME Shell and actually sat down to truly work with it, I quickly came to appreciate it.

As far as lack of customization goes, luckily there is GNOME TWEAK TOOL (available from the Fedora repositories), a great little application that brings back A LOT of that missing flexibility. Fonts can be changed, and so can icon themes and other elements. What's even more important, the community is quickly raising up to the challenge and releasing some very impressive stuff. A good example is the work that DevianArt Artist half-left is doing, releasing some of the most visually awesome GNOME Shell Themes I have seen to date. You can find and download those themes from HERE (instructions included on each theme's own page).


The default GNOME Shell look is already quite a step forward when compared with classic GNOME 2.x. Everything looks polished and carefully put together and even if you don't like it from a subjective point of view, it is undeniable that GNOME Shell looks... Well, expensive. The panel, the notification area drop-down menus, the logout, shutdown and other dialogs... everything conveys an elegant and consistent vibe here.

Click on image to enlarge.

There is room for improvement, of course. I can't say I am a fan of the default Adwaita theme and fonts, and while icons look better than ever before on a default GNOME desktop, there are better options out there.

Click on image to enlarge.

Fortunately, even if customization is cumbersome at this stage, one can make GNOME Shell look truly awesome. In my case, I downloaded the Smooth Inset theme by half-left, Droid fonts and my beloved Faenza icon set. Combined with a new, better-fitting wallpaper, things improved considerably.

Click on image to enlarge.

Sexy, huh?


From the moment I started thinking about this review, I thought it wouldn't be fair unless I actually gave GNOME Shell an honest try, so I have been using it almost exclusively for the last week or so. Through these past few days, I have come to appreciate its features, sometimes small details that truly make a difference.

Click on image to enlarge.

GNOME 3 and GNOME Shell sport some exciting new features, most of which have been designed to "not get in the way and let users do their thing without distractions". One of the areas in which this is more evident is the great integration of social and communication tools inside the desktop. Notifications are a great example of such integration, and those from Empathy and Evolution are particularly impressive.

Click on image to enlarge.

Users only need to open Empathy and have it running in the background to see instant messages show up perfectly integrated with the desktop. Not only that, users can very easily reply straight from that same notification spot, there is no need to bring up Empathy at all. The same kind of notifications appear when Evolution is open and email messages are received.

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The desktop calendar also integrates perfectly with Evolution, showing current and short-term appointments straight from the desktop... Even meeting alarms show up perfectly integrated as system notifications... Killer feature!

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Another great feature I love, which again is cleverly integrated in the desktop, is the expanded search feature. In my experience with other distros or even other OS, this feature (if available) requires users to open the main menu, then either expand the search menu item or click on the search field to start searching. As far as I am concerned, that usually means that I end up ignoring the search feature, regardless of how cool it actually is. I just forget it's there when it's more than a click away!

GNOME Shell requires just one click (technically, not even one), so I have found myself using it quite a bit. All it takes is one click on the mouse on the Activities menu, typing on a single key (Windows key, although Alt+F1 can be used as well), or a mouse gesture to the top left corner to get the search enabled. In other words, one simple gesture or click and there you go, search is enabled, you can start to type. After a couple tries, it becomes second nature and a very convenient way to look for and start applications. That said, the search feature is not limited to applications installed; users may also click on the Wikipedia or Google links at the bottom to extend their search to those popular sites.

Another thing about GNOME Shell that is innovative, certainly different from what we were used to, is the use of virtual desktops. In Classic GNOME 2.x, the amount of virtual desktops was fixed, usually 2 or 4 by default, depending on the distro builder. There are obvious issues in providing a fixed number of desktops: They can be too few or too many. In addition, this awesome feature was not obvious unless one knew about it. I have seen many people with a Windows background who didn't even imagine virtual desktops existed, sit in front of a Linux desktop and it didn't occur to them that they had a better way to organize their open applications than what they had been using for ages. In fact, even after showing them, some wouldn't really "get it".

GNOME Shell introduces the interesting idea of Dinamic Virtual Desktops. The concept is simple: No matter what you do or how many desktops you are using, the system will automatically create an extra empty one for you. Likewise, and sticking to what I just mentioned, the system will remove those desktops which are no longer in use. Some people (myself included initially) will see this and, in burning frustration, immediately go "WHERE IS MY COMPIZ CUBE!!!!!" That point of view is a bit narrow minded, I think. Yes, the cube and other desktop effects were great to watch and made the desktop a bit of a "game" in itself, but they also added a potential point of failure and a source of frustration for many users who could not get them to work, as well as lots of inconsistency and a very hard to support environment.

Along those lines, I asked some people who had never seen a Linux desktop before to sit down and play with GNOME Shell. One amazing thing was that not only all users actually noticed there was a bar on the right of the Activities screen (it raised interest and questions), but some of them actually understood the concept of virtual desktops on their own and were off and using them after a few clicks. I believe that is quite an achievement that the GNOME Shell designers and developers should take credit for.

GNOME Shell introduced other features that have raised a fair amount of controversy, the lack of a minimize window button being one of the ones that has made most noise. Strictly speaking, minimizing is possible, as there is an option to do it through a custom defined keyboard shortcut, but a hack is already available to re-enable the minimize button. In any case, I wanted to give a chance to the GNOME designers and embrace GNOME Shell design for what it is, in this case getting the most out of virtual desktops instead of trying to minimize applications... And you know what? It works. It only takes a while to get used to, so there is no need to troll or waste time discussing minute stuff like this, specially when it mostly has to do with a personal preference. Once again, keeping an open mind is important.


The GNOME Shell and the changes it brings with it concentrate so much attention that it is easy to lose track of things and not even realise GNOME 3 and all the latest stuff from the GNOME camp are there too! I haven't looked into all applications in detail, but I have noticed some nice improvements in some of them, specially the Evolution email client, which is much simpler to configure now, faster and less resource hungry. I was very pleased with its supperb support for Gmail messages, contacts, calendar and tasks. Empathy also felt better this time, more solid and mature. Totem, Rhythmbox, Shotwell, The GNOME Dictionary and others also bring new features and/or enhancements. In fact, all those features and improvement will become more and more a reason to migrate to GNOME 3 as development on 2.x eventually comes to an end.


The latest GNOME release is loyal to its motto, providing users with a practical interface that offers very little resistance to user productivity. The learning curve is minimal, thanks to a very intuitive desktop design and all features and applications feel like they are there for a reason. Customization in many aspects has been cut, sometimes quite drastically, but users get a much more solid desktop that is fully usable out of the box. Yes, many of the bells and wistles that a fancy GNOME 2.x Compiz setup could carry are pretty much gone now, but if hardware support is there, users will get quite an impressive set of them that are reliable and consistent, no effort implied, no frustrations attached.

Long story short, the GNOME developers aimed at providing more of a finished product, a more balanced mix that is not as extremely featureful as older versions, but that a offers a reasonable amount of eye candy within the realm of a fully functional and reliable desktop. As much as I miss some of those neat compiz effects, I think it is a reasonable decision and the right call to make. It is also a bold move, one that will surely generate rejection from experienced users initially, but it will probably get a more positive response from new comers in turn.


I have read lots of comments about GNOME 3, GNOME Shell and the radical change they bring with them being similar to what happened when KDE 4.0 was released. I have now tried both and I completely disagree with that comparison.

Let's rewind around 3 years back to the first release of the KDE 4 series. Those who experienced the transition from KDE 3 or those who simply tried KDE for the first time back then will probably agree with me that it was Alpha software at best, more of a proof of concept than an actual release (Even Aaron Seigo himself agrees!). The software was unstable, inconsistent, slow, buggy and resource hungry. Even worse, it took about two years (KDE 4.4.x series) to get it to a state most users considered stable. Even to this day KDE still suffers from some basic functionality limitations, lack of consistency and an interface that is anything but logical and intuitive at times. Heck, it took 3 years and KDE 4.6 series to get Kwin effects to a usable level!

In other words, KDE 3.x users were asked to upgrade to software that was a departure from what they knew and loved, but most importantly, not comparable in many ways with what they were already using. Therefore, it was a no brainer for many of them to stay away from it. New comers, on the other hand, found software that was not ready, even if it looked nice. The end result? KDE went through hell to regain the status they had before they made the move to KDE 4, losing plenty of users in the process.

GNOME 3, on the other hand, is quite a departure from previous versions in the way it works, but I would say it is 85-90% there in terms of consistency, stability and ease of use. Sure, many experienced users will probably stick with what they use now, but not necessarily because GNOME 3 offers lower quality. New users will get a pretty polished product out of the box, completely functional and ready to go, which they can embrace from the first minute.

As I am typing these lines on my Fedora 15 Beta installation, I see the frantic pace of development GNOME 3 is under. I get lots of updates on a daily basis, but in 8-9 days of intense use, I have only seen one crash (On GNOME Dictionary, caused when I closed the application in the middle of a search, which by the way, I have not been able to reproduce). In other words, I believe GNOME 3 will reach acceptable maturity within 3-6 months after its release. Quite impressive, I might add.


Please, don't get me wrong, GNOME Shell is certainly far from being perfect. While I agree that limiting features is probably the safest way to provide a consistent first release, I hope that some of the functionality that's been removed will eventually make it back in future releases. I consider GNOME 3 is on the right path, offering an intuitive interface that requires little or no training to get the basics moving, but I believe it is unacceptable that something as basic as changing fonts, themes or icon sets, which even proprietary OS support, is not available.

The System Settings tool is literally being updated on a daily basis, so I am not entirely sure what it will eventually be able to do, but it is still missing some important features at this stage. Aside from the already mentioned tool to easily customize icons, themes, fonts, etc. (Gnome Tweak Tool is not there yet, but even if it was, it is not "officially" part of GNOME 3), I see the need for more flexible power management, for example. I believe power schemes are a must today, and they are nowhere to be found. Some other annoying little things include the inability to maximize the System Settings screen (What tha...?), the fact that it completely ignores the default icon theme, to name just a couple.


All in all, after using GNOME Shell almost exclusively for several days, I have to say I consider it a big success. It is certainly not perfect, there are plenty of things that can be improved, but the foundation is much more solid than I anticipated or even hoped for. I can only encourage current GNOME 2.x users to keep an open mind and embrace this new release. After all, the more support it gets, the sooner it will improve and mature, and that's best for everyone. Unfortunately, the Ubuntu move to Unity will certainly have an impact on the number of users testing and using GNOME 3, but I believe it has got a bright future ahead nevertheless.

I would recommend giving GNOME 3 and GNOME Shell a fair try, using them intensively for a few days. Get past those initial adjustment struggles and I am confident GNOME Shell will surprise you.

NOTE: The transition from Ubuntu or Ubuntu derivatives to Fedora may be a bit of a concern, so I will put together an article with some recommendations to hopefully help those of you with issues to "land" safely.

Thursday, April 21, 2011

Play Angry Animals (offline) on Linux

Angry Animals, a clone of the hugely popular Angry Birds game, is a FLASHNINJACLAN online game built with Flash. Obviously, online games are convenient in that they only depend on compatible Web browsers... But how about playing when you are offline? Or maybe play without those awful banners getting in the way?


As a Flash game, Angry Animals can be played offline with two main ingredients: The Flash Player and the Angry Animals SWF, both of which must be stored locally. This is somewhat simple if one knows where to get each of those elements, but for those not comfortable with the process or firing commands from a terminal, or perhaps too lazy to even try, Zarko Zivanov created a script that automates the whole thing.

Click on image to enlarge.

Zivanov's script essentially runs a simple dependency check, then quits if one of the dependencies (namely wget, tar, convert) is missing, asking the user to install them manually. If all dependencies are satisfied, it downloads the required components and creates a desktop launcher.

I liked the idea behind his script, but thought it could be enhanced with a GUI and adding some more automation and flexibility. I decided to pick up where he left it and put together a script that does the following:

1.- Offer a graphical interface for the script. After all, lots of people get easily scared by the command line.
2.- Check dependencies and automatically install whatever is missing. The script will find what is missing and automatically install it as part of the Angry Animals configuration process.
3.- Customizable launcher location. Zivanov's script had a fixed location to create the launcher: The desktop. While this is a logical place for a launcher, it relied on a path (~/Desktop) that is only good for installations in English. As a result, I decided to offer the user the option of choosing where the launcher should be created.


So? Wanna play? If you want to easily get Angry Animals running locally on your PC, using the script I created is an quick and convenient way to do it. Here's what you should do to get it to work:

1.- Download my script from HERE.
2.- Save it locally and review the code to make sure it's safe (I know it is, but this is something you should always do with any script to guarantee the safety and privacy of your data)
3.- Make the script executable using a method you are comfortable with.
4.- Double-click on the script and you will be playing in a matter of seconds!

Here are a few screenshots which show the script in action:

Click on image to enlarge.

Once installation is done, the final step is to select where to create the game launcher.

Click on image to enlarge.

Voila!... Just double click on the launcher and go Angry Animal!

Click on image to enlarge.


NOTE: While relies on apt-get and zenity, it should be quite easy to adjust it to any other package manager or dialog app so that it runs on KDE or even other distros.

Tuesday, April 19, 2011

Oracle stops commercial plans for OpenOffice

Just a very quick note to let you know, in case you don't already, that Oracle have decided to drop commercial plans for OpenOffice, releasing it as a community-based project. This was communicated recently and it is still unclear what the future holds for OpenOffice, but as they say, Better late than never...

You can read more about this HERE.

Sunday, April 17, 2011

POLL Results: Firefox still Linux Browser King

In an ARTICLE I wrote not long ago, I spoke about the recently released Firefox 4.0 and highlighted some of its new features. I also put together a poll to find out how the Mozilla browser compares to Google Chrome/Chromium in the mind of other users. My idea was to give a bit of context based on my own experience to spark discussion, but also to narrow down the comparison to certain specific criteria, as both browsers are so powerful and feature rich that things could get too dense... or downright "philosophical"!

Click on image to enlarge.

Looking at the poll results above, it seems Google Chrome/Chromium is becoming a force to be reckoned with, for more than 30% of those who voted in this poll claim to use it as their main and favorite Internet browser. That was the case for me for a while, but since Firefox 4.0 has improved a lot on this last release, it has gone back to the number one spot again. It seems many others think alike, because Firefox leads with 62% of the votes.

The big question here is whether Firefox 4.0 is recovering some of its user base and gaining new fans again or if, on the contrary, Chrome/ium continues to increase its user community. In my opinion, the new fast development pace that Mozilla is adopting, with plans to release Firefox 5.0 in about two months, will have a lot to say there.

Thursday, April 14, 2011

Batch convert images with Imagemagick

When I am writing a distro review (actually, pretty much any type of article I put together), I usually spend quite a significant amount of time putting together screenshots of noteworthy features, relevant or unexpected behaviors and why not say it, bugs and errors. I believe those pictures support the text and provide elusive comments like "very cool branding" or "beautiful icon theme" with enough visual context.

Taking those screenshots is often a pretty simple and quick process. The burden comes when I have to open all of them and start saving them as JPG, in an attempt to reduce their size and make them more "Internet-compatible". What's even worse is that each of those files must also be reduced in size to provide thumbnails that I can instert in my articles. Long story short, each PNG file has to be converted into a full size JPG image, then reduced to match thumbnail size and saved as a separate JPG image.

Those of you who know about the convert command and the IMAGEMAGICK PROJECT are probably scratching your heads, wondering why I am wasting my time in something that can easily be achieved from the command line, but what can I say... I only learned about this awesome tool very recently!


Alright, so if you didn't know about the convert command, just a a quick look at its help page from the command line should give you an overview of what it offers. Assuming it is installed on your machine (if not, from a terminal type sudo apt-get install imagemagick), type the following from a terminal:

convert --help

To give you a quick idea, this powerful command can pretty much perform any operation or set of operations on an image that one could do using GIMP. Here's a short list of highlights:

  • Convert image format
  • Resize
  • Crop
  • Switch to sepia or B/W.
  • Colorize
  • Change contrast and brightness balance
  • Merge layers
  • Gamma correction
  • Flip/flop image vertically/horizontally.
  • Enhance
  • Many, many more...

This is all very nice, but you may be wondering what all of this has to do with my Blog and all that time I waste manually converting images and creating thumbnails? Well, thanks to the power of the command line, I could automate the whole process, so I now get all my image conversion and thumbnail creation done with a couple clicks in just a few seconds!


Let me introduce, a simple script I created to get all this image conversion business automated. Its functionality is simple and perhaps limited to my needs, but could easily be tweaked to extend it if needed. Here's how it works:

1.- After running the script, a welcome dialog appears which briefly explains how things work:

2.- If the user decides to continue, a file-selection dialog shows up, allowing for single or multiple file selection (the images that should eventually be converted).

3.- Next is a directory-selection dialog, which allows the user to select the destination where those converted files will be saved to.

The script will now proceed to convert files and create the corresponding thumbnails, all of which will be saved at the specified target location.


If provides functionality you think you could use yourself, here's how to use it:

1.- Download the script from HERE.
2.- Review the code to make sure it doesn't do anything that could harm your computer or privacy! (ALWAYS do it when you download a script of any kind)
3.- Grant execution rights to the script following a method of your choice.
4.- Double-click on the script to execute.

NOTE: is obviously dependent on imagemagick. The script will check for this dependency and error out if it is not met.

Saturday, April 9, 2011

Beware of Firefox Add-ons!

If you are using Firefox, chances are you use more than a few Add-ons or extensions. After all, they have been one of the main strengths of the Mozilla browser. If you do, though, you should know that such extensions might have an impact on performance. In fact, the impact can be so significant that Mozilla themselves have decided to publish a list with the 10 (on the main view, there are more listed) Add-ons that slow Firefox down the most and surprisingly, that list includes some of the most popular extensions available!

Click on image to enlarge.

I personally only use a couple extensions myself, none of which is listed here, but if you do use many and feel Firefox takes forever to start up or has less than acceptable performance, you may benefit from visiting this SITE and learning which extensions could be the root cause of your problem. Most popular extensions have alternatives available, so you might be better off disabling that particularly slow Add-on and installing a similar one.

If, on the other hand, you are an Add-on developer, please make sure you are clear on Mozilla's Performance Best Practices in Extensions.

Tuesday, April 5, 2011

Elementary OS Review

"Elementary: Of, relating to, or constituting the basic, essential, or a fundamental part"

Probably one of the most anticipated distro releases in a long time, Elementary OS JUPITER finally came to life just a few days ago. Building on the popularity and success of some of the projects own applications, most notably Nautilus Elementary and Postler, this distro has raised high expectations, but does it live up to them? Come on in and let's find out.


Elementary OS, as its own name already hints at, is all about simplicity. Good simplicity, that is, the kind that removes bloat and strips applications to the core of their functionality so nothing stands in the way of the end user. On top of that, in a sometimes controversial way (due to the obvious Apple influence), it also attempts to bring up the elegance and beauty of such simplicity, aiming at a sleek and clean Look&Feel.

That's the theory, at least.


Booting from the LiveCD/USB, the Plymouth theme already showcases that "simple yet elegant" vibe, showing the Elementary OS Logo (a big 'e') surrounded by a neat glowing animation. Nothing groundbreaking, but nice.

As is the case with most Ubuntu forks, Elementary OS sticks pretty close to the original installation wizard, just tweaking certain elements to make them fit with the distro's own branding (and simplicity motto, in this case). If you have seen the Ubuntu 10.10 installation, you will find nothing surprising here.

The GDM theme is pretty standard, but it does show a little bit of the Elementary GTK theme. The default background, which is the same that is used in the desktop, is somewhat cheesy and cheap, failing to convey that sleek-looks vibe that the distro sports in other areas.

Click on image to enlarge


Leaving the default wallpaper aside, another element that strikes me as odd is the default icon theme, which again does not seem to stand the comparison with other portions of the desktop. This is all entirely subjective, of course, but after seeing the project official Website and how carefully everything Look&Feel was being put together, I must admit I was expecting better. As far as the choice for default wallpaper is concerned, I think it is quite unfortunate, as there are others available which would have fit better.

Looking for some fancy GTK themes and window decorators? Look elsewhere, the elementary theme is the only one available.

Click on image to enlarge

The application catalog continues with that idea of simplicity, particularly obvious in the distro's own apps: Postler, Dexter and Lingo.

Postler is an extremely simplified email client. It's got some nice features, like a very clever account creation interface, which is as easy as it gets. In addition, thanks to its simplistic interface, Postler loads very quickly and is surprisingly snappy for a mail client. On the down side of things, I think the interface is too simplistic and I found myself missing some options I often use in other mail clients. Surprisingly, Postler did not all messages from my Gmail account, but just a portion. I have messages from today all the way back to 2005, but I could barely get anything from 2009. I have not tried Postler in other circumstances, so I am not sure if this is expected behavior or a true bug/application limitation. (Can anybody comment from their experience?)

Click on image to enlarge

Dexter is a neat address book that seems to offer cross-applications support. Once again it sports an extremely simple interface and snappy performance. Adding contacts is simple and automatic import is supported. Unfortunately, I was disappointed to see no obvious integration with online contact address books (ie. Google Contacts) or worse yet, Postler. Both Thunderbird and Evolution offer easy integration with their address books, so one can very quickly add contacts from existing messages just by right-clicking on the contact's address. Not here.

Click on image to enlarge

As for Lingo, it is another cute little application, a dictionary to be specific. I haven't played much with it, but I see nothing here I didn't get from Gnome dictionary. The GUI is simple, as one can expect from any application in this project, but again, nothing groundbreaking. From a philosophical stand point, I am not sure that a dictionary fits the definition of Elementary, as in a fundamental or critical application.

Click on image to enlarge

Other apps included Gnumeric and Abiword, both of which try to cope with Office Suite duties, but falling terribly short, unfortunately. For example, it only took 10 minutes before I got a message with a PPS attachment and guess what? There is nothing available to open it with.

I personally like to keep the full OpenOffice or LibreOffice suite installed, but it could be argued that they are heavy and take quite some room. Looking at it from that perspective, I like the Peppermint approach better... Why not integrate Google Docs straight from the desktop?

Another application that made me scratch my head was Midori, the default Web browser. I was curious to test it because I had read good things about it, but boy did it disappoint. As another browser based around the WebKit rendering engine, one expects speedy browsing from Midori, but I got the complete opposite. In my experience under Elementary OS, Midori is ridiculously slow and unstable. It consistently took more than 20 seconds to partially load my Blog page, only to systematically crash time and again. After a few tries, I downloaded Firefox 4.0 and it was back to browsing fast and reliably.

Another "pleasant" surprise was the lack of Flash plugin... In an Ubuntu fork? Really? Come on!

And how about listening to music? Fancy downloading or copying your favorite MP3s over to give them a listen with the on board default audio player? Don't bother, there is none.

Click on image to enlarge

As I continued to play around in the desktop, I started to get more frustrated with lots of features having been removed or heavily limited. Right-clicking on the desktop, the panel or the main menu had been disabled, as well as drag-and-drop, so lots of things could not be done, at least not in an obvious way. The same applied to Docky, which did not support effects, addition of new launchers and had no apparent settings edition available. As already mentioned, the application catalog was poor, so I started to wonder "What is so good about this simplicity to begin with?".


I cannot understand the rationale behind using GNOME but limiting its flexibility and/or options. If a distro builder is willing to deal with the extra weight, what's the point in stripping it down? It certainly doesn't make GNOME faster nor cuter. On top of that, there are other alternatives out there that better fit the simple-and-fast category, such as LXDE, Openbox or XFCE, to name a few.

The application catalog feels weak, lacking in many areas, and it seems to fall in the middle of nowhere. It does not provide enough firepower to be considered a heavy client that can do most things offline, yet not light enough to be able to compete with other simple-and-fast distros out there. Elementary OS' own software is alright, but I personally find it too simplistic, often lacking features I use on a daily basis.

Another element that seems to be part of the Elementary "identity" is a sleek Look&Feel, but I only saw that partially in Jupiter.


Long story short, Elementary OS was a bitter disappointment for me. I think the concept is there, and it could be a successful one with the right implementation, but I don't see that happening in Jupiter. Moon OS, Zorin OS, Linux Mint... The list of Ubuntu forks that do better is long and I don't see that changing as long as the Elementary project does not realize that Linux without flexibility is hardly an option.

Is Elementary OS for you? I find it hard to believe if you enjoy Linux, but by all means do give it a go. After all, looking at Unity and GNOME Shell, lack of flexibility may be the theme moving forward.